8889841cREADME.md000066600000000516150451752440006040 0ustar00# @babel/code-frame > Generate errors that contain a code frame that point to source locations. See our website [@babel/code-frame](https://babeljs.io/docs/babel-code-frame) for more information. ## Install Using npm: ```sh npm install --save-dev @babel/code-frame ``` or using yarn: ```sh yarn add @babel/code-frame --dev ``` node_modules/color-convert/index.js000066600000003275150451752440013504 0ustar00var conversions = require('./conversions'); var route = require('./route'); var convert = {}; var models = Object.keys(conversions); function wrapRaw(fn) { var wrappedFn = function (args) { if (args === undefined || args === null) { return args; } if (arguments.length > 1) { args = Array.prototype.slice.call(arguments); } return fn(args); }; // preserve .conversion property if there is one if ('conversion' in fn) { wrappedFn.conversion = fn.conversion; } return wrappedFn; } function wrapRounded(fn) { var wrappedFn = function (args) { if (args === undefined || args === null) { return args; } if (arguments.length > 1) { args = Array.prototype.slice.call(arguments); } var result = fn(args); // we're assuming the result is an array here. // see notice in conversions.js; don't use box types // in conversion functions. if (typeof result === 'object') { for (var len = result.length, i = 0; i < len; i++) { result[i] = Math.round(result[i]); } } return result; }; // preserve .conversion property if there is one if ('conversion' in fn) { wrappedFn.conversion = fn.conversion; } return wrappedFn; } models.forEach(function (fromModel) { convert[fromModel] = {}; Object.defineProperty(convert[fromModel], 'channels', {value: conversions[fromModel].channels}); Object.defineProperty(convert[fromModel], 'labels', {value: conversions[fromModel].labels}); var routes = route(fromModel); var routeModels = Object.keys(routes); routeModels.forEach(function (toModel) { var fn = routes[toModel]; convert[fromModel][toModel] = wrapRounded(fn); convert[fromModel][toModel].raw = wrapRaw(fn); }); }); module.exports = convert; node_modules/color-convert/README.md000066600000005445150451752440013317 0ustar00# color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright © 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). node_modules/color-convert/conversions.js000066600000040722150451752440014743 0ustar00/* MIT license */ var cssKeywords = require('color-name'); // NOTE: conversions should only return primitive values (i.e. arrays, or // values that give correct `typeof` results). // do not use box values types (i.e. Number(), String(), etc.) var reverseKeywords = {}; for (var key in cssKeywords) { if (cssKeywords.hasOwnProperty(key)) { reverseKeywords[cssKeywords[key]] = key; } } var convert = module.exports = { rgb: {channels: 3, labels: 'rgb'}, hsl: {channels: 3, labels: 'hsl'}, hsv: {channels: 3, labels: 'hsv'}, hwb: {channels: 3, labels: 'hwb'}, cmyk: {channels: 4, labels: 'cmyk'}, xyz: {channels: 3, labels: 'xyz'}, lab: {channels: 3, labels: 'lab'}, lch: {channels: 3, labels: 'lch'}, hex: {channels: 1, labels: ['hex']}, keyword: {channels: 1, labels: ['keyword']}, ansi16: {channels: 1, labels: ['ansi16']}, ansi256: {channels: 1, labels: ['ansi256']}, hcg: {channels: 3, labels: ['h', 'c', 'g']}, apple: {channels: 3, labels: ['r16', 'g16', 'b16']}, gray: {channels: 1, labels: ['gray']} }; // hide .channels and .labels properties for (var model in convert) { if (convert.hasOwnProperty(model)) { if (!('channels' in convert[model])) { throw new Error('missing channels property: ' + model); } if (!('labels' in convert[model])) { throw new Error('missing channel labels property: ' + model); } if (convert[model].labels.length !== convert[model].channels) { throw new Error('channel and label counts mismatch: ' + model); } var channels = convert[model].channels; var labels = convert[model].labels; delete convert[model].channels; delete convert[model].labels; Object.defineProperty(convert[model], 'channels', {value: channels}); Object.defineProperty(convert[model], 'labels', {value: labels}); } } convert.rgb.hsl = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var min = Math.min(r, g, b); var max = Math.max(r, g, b); var delta = max - min; var h; var s; var l; if (max === min) { h = 0; } else if (r === max) { h = (g - b) / delta; } else if (g === max) { h = 2 + (b - r) / delta; } else if (b === max) { h = 4 + (r - g) / delta; } h = Math.min(h * 60, 360); if (h < 0) { h += 360; } l = (min + max) / 2; if (max === min) { s = 0; } else if (l <= 0.5) { s = delta / (max + min); } else { s = delta / (2 - max - min); } return [h, s * 100, l * 100]; }; convert.rgb.hsv = function (rgb) { var rdif; var gdif; var bdif; var h; var s; var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var v = Math.max(r, g, b); var diff = v - Math.min(r, g, b); var diffc = function (c) { return (v - c) / 6 / diff + 1 / 2; }; if (diff === 0) { h = s = 0; } else { s = diff / v; rdif = diffc(r); gdif = diffc(g); bdif = diffc(b); if (r === v) { h = bdif - gdif; } else if (g === v) { h = (1 / 3) + rdif - bdif; } else if (b === v) { h = (2 / 3) + gdif - rdif; } if (h < 0) { h += 1; } else if (h > 1) { h -= 1; } } return [ h * 360, s * 100, v * 100 ]; }; convert.rgb.hwb = function (rgb) { var r = rgb[0]; var g = rgb[1]; var b = rgb[2]; var h = convert.rgb.hsl(rgb)[0]; var w = 1 / 255 * Math.min(r, Math.min(g, b)); b = 1 - 1 / 255 * Math.max(r, Math.max(g, b)); return [h, w * 100, b * 100]; }; convert.rgb.cmyk = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var c; var m; var y; var k; k = Math.min(1 - r, 1 - g, 1 - b); c = (1 - r - k) / (1 - k) || 0; m = (1 - g - k) / (1 - k) || 0; y = (1 - b - k) / (1 - k) || 0; return [c * 100, m * 100, y * 100, k * 100]; }; /** * See https://en.m.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance * */ function comparativeDistance(x, y) { return ( Math.pow(x[0] - y[0], 2) + Math.pow(x[1] - y[1], 2) + Math.pow(x[2] - y[2], 2) ); } convert.rgb.keyword = function (rgb) { var reversed = reverseKeywords[rgb]; if (reversed) { return reversed; } var currentClosestDistance = Infinity; var currentClosestKeyword; for (var keyword in cssKeywords) { if (cssKeywords.hasOwnProperty(keyword)) { var value = cssKeywords[keyword]; // Compute comparative distance var distance = comparativeDistance(rgb, value); // Check if its less, if so set as closest if (distance < currentClosestDistance) { currentClosestDistance = distance; currentClosestKeyword = keyword; } } } return currentClosestKeyword; }; convert.keyword.rgb = function (keyword) { return cssKeywords[keyword]; }; convert.rgb.xyz = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; // assume sRGB r = r > 0.04045 ? Math.pow(((r + 0.055) / 1.055), 2.4) : (r / 12.92); g = g > 0.04045 ? Math.pow(((g + 0.055) / 1.055), 2.4) : (g / 12.92); b = b > 0.04045 ? Math.pow(((b + 0.055) / 1.055), 2.4) : (b / 12.92); var x = (r * 0.4124) + (g * 0.3576) + (b * 0.1805); var y = (r * 0.2126) + (g * 0.7152) + (b * 0.0722); var z = (r * 0.0193) + (g * 0.1192) + (b * 0.9505); return [x * 100, y * 100, z * 100]; }; convert.rgb.lab = function (rgb) { var xyz = convert.rgb.xyz(rgb); var x = xyz[0]; var y = xyz[1]; var z = xyz[2]; var l; var a; var b; x /= 95.047; y /= 100; z /= 108.883; x = x > 0.008856 ? Math.pow(x, 1 / 3) : (7.787 * x) + (16 / 116); y = y > 0.008856 ? Math.pow(y, 1 / 3) : (7.787 * y) + (16 / 116); z = z > 0.008856 ? Math.pow(z, 1 / 3) : (7.787 * z) + (16 / 116); l = (116 * y) - 16; a = 500 * (x - y); b = 200 * (y - z); return [l, a, b]; }; convert.hsl.rgb = function (hsl) { var h = hsl[0] / 360; var s = hsl[1] / 100; var l = hsl[2] / 100; var t1; var t2; var t3; var rgb; var val; if (s === 0) { val = l * 255; return [val, val, val]; } if (l < 0.5) { t2 = l * (1 + s); } else { t2 = l + s - l * s; } t1 = 2 * l - t2; rgb = [0, 0, 0]; for (var i = 0; i < 3; i++) { t3 = h + 1 / 3 * -(i - 1); if (t3 < 0) { t3++; } if (t3 > 1) { t3--; } if (6 * t3 < 1) { val = t1 + (t2 - t1) * 6 * t3; } else if (2 * t3 < 1) { val = t2; } else if (3 * t3 < 2) { val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; } else { val = t1; } rgb[i] = val * 255; } return rgb; }; convert.hsl.hsv = function (hsl) { var h = hsl[0]; var s = hsl[1] / 100; var l = hsl[2] / 100; var smin = s; var lmin = Math.max(l, 0.01); var sv; var v; l *= 2; s *= (l <= 1) ? l : 2 - l; smin *= lmin <= 1 ? lmin : 2 - lmin; v = (l + s) / 2; sv = l === 0 ? (2 * smin) / (lmin + smin) : (2 * s) / (l + s); return [h, sv * 100, v * 100]; }; convert.hsv.rgb = function (hsv) { var h = hsv[0] / 60; var s = hsv[1] / 100; var v = hsv[2] / 100; var hi = Math.floor(h) % 6; var f = h - Math.floor(h); var p = 255 * v * (1 - s); var q = 255 * v * (1 - (s * f)); var t = 255 * v * (1 - (s * (1 - f))); v *= 255; switch (hi) { case 0: return [v, t, p]; case 1: return [q, v, p]; case 2: return [p, v, t]; case 3: return [p, q, v]; case 4: return [t, p, v]; case 5: return [v, p, q]; } }; convert.hsv.hsl = function (hsv) { var h = hsv[0]; var s = hsv[1] / 100; var v = hsv[2] / 100; var vmin = Math.max(v, 0.01); var lmin; var sl; var l; l = (2 - s) * v; lmin = (2 - s) * vmin; sl = s * vmin; sl /= (lmin <= 1) ? lmin : 2 - lmin; sl = sl || 0; l /= 2; return [h, sl * 100, l * 100]; }; // http://dev.w3.org/csswg/css-color/#hwb-to-rgb convert.hwb.rgb = function (hwb) { var h = hwb[0] / 360; var wh = hwb[1] / 100; var bl = hwb[2] / 100; var ratio = wh + bl; var i; var v; var f; var n; // wh + bl cant be > 1 if (ratio > 1) { wh /= ratio; bl /= ratio; } i = Math.floor(6 * h); v = 1 - bl; f = 6 * h - i; if ((i & 0x01) !== 0) { f = 1 - f; } n = wh + f * (v - wh); // linear interpolation var r; var g; var b; switch (i) { default: case 6: case 0: r = v; g = n; b = wh; break; case 1: r = n; g = v; b = wh; break; case 2: r = wh; g = v; b = n; break; case 3: r = wh; g = n; b = v; break; case 4: r = n; g = wh; b = v; break; case 5: r = v; g = wh; b = n; break; } return [r * 255, g * 255, b * 255]; }; convert.cmyk.rgb = function (cmyk) { var c = cmyk[0] / 100; var m = cmyk[1] / 100; var y = cmyk[2] / 100; var k = cmyk[3] / 100; var r; var g; var b; r = 1 - Math.min(1, c * (1 - k) + k); g = 1 - Math.min(1, m * (1 - k) + k); b = 1 - Math.min(1, y * (1 - k) + k); return [r * 255, g * 255, b * 255]; }; convert.xyz.rgb = function (xyz) { var x = xyz[0] / 100; var y = xyz[1] / 100; var z = xyz[2] / 100; var r; var g; var b; r = (x * 3.2406) + (y * -1.5372) + (z * -0.4986); g = (x * -0.9689) + (y * 1.8758) + (z * 0.0415); b = (x * 0.0557) + (y * -0.2040) + (z * 1.0570); // assume sRGB r = r > 0.0031308 ? ((1.055 * Math.pow(r, 1.0 / 2.4)) - 0.055) : r * 12.92; g = g > 0.0031308 ? ((1.055 * Math.pow(g, 1.0 / 2.4)) - 0.055) : g * 12.92; b = b > 0.0031308 ? ((1.055 * Math.pow(b, 1.0 / 2.4)) - 0.055) : b * 12.92; r = Math.min(Math.max(0, r), 1); g = Math.min(Math.max(0, g), 1); b = Math.min(Math.max(0, b), 1); return [r * 255, g * 255, b * 255]; }; convert.xyz.lab = function (xyz) { var x = xyz[0]; var y = xyz[1]; var z = xyz[2]; var l; var a; var b; x /= 95.047; y /= 100; z /= 108.883; x = x > 0.008856 ? Math.pow(x, 1 / 3) : (7.787 * x) + (16 / 116); y = y > 0.008856 ? Math.pow(y, 1 / 3) : (7.787 * y) + (16 / 116); z = z > 0.008856 ? Math.pow(z, 1 / 3) : (7.787 * z) + (16 / 116); l = (116 * y) - 16; a = 500 * (x - y); b = 200 * (y - z); return [l, a, b]; }; convert.lab.xyz = function (lab) { var l = lab[0]; var a = lab[1]; var b = lab[2]; var x; var y; var z; y = (l + 16) / 116; x = a / 500 + y; z = y - b / 200; var y2 = Math.pow(y, 3); var x2 = Math.pow(x, 3); var z2 = Math.pow(z, 3); y = y2 > 0.008856 ? y2 : (y - 16 / 116) / 7.787; x = x2 > 0.008856 ? x2 : (x - 16 / 116) / 7.787; z = z2 > 0.008856 ? z2 : (z - 16 / 116) / 7.787; x *= 95.047; y *= 100; z *= 108.883; return [x, y, z]; }; convert.lab.lch = function (lab) { var l = lab[0]; var a = lab[1]; var b = lab[2]; var hr; var h; var c; hr = Math.atan2(b, a); h = hr * 360 / 2 / Math.PI; if (h < 0) { h += 360; } c = Math.sqrt(a * a + b * b); return [l, c, h]; }; convert.lch.lab = function (lch) { var l = lch[0]; var c = lch[1]; var h = lch[2]; var a; var b; var hr; hr = h / 360 * 2 * Math.PI; a = c * Math.cos(hr); b = c * Math.sin(hr); return [l, a, b]; }; convert.rgb.ansi16 = function (args) { var r = args[0]; var g = args[1]; var b = args[2]; var value = 1 in arguments ? arguments[1] : convert.rgb.hsv(args)[2]; // hsv -> ansi16 optimization value = Math.round(value / 50); if (value === 0) { return 30; } var ansi = 30 + ((Math.round(b / 255) << 2) | (Math.round(g / 255) << 1) | Math.round(r / 255)); if (value === 2) { ansi += 60; } return ansi; }; convert.hsv.ansi16 = function (args) { // optimization here; we already know the value and don't need to get // it converted for us. return convert.rgb.ansi16(convert.hsv.rgb(args), args[2]); }; convert.rgb.ansi256 = function (args) { var r = args[0]; var g = args[1]; var b = args[2]; // we use the extended greyscale palette here, with the exception of // black and white. normal palette only has 4 greyscale shades. if (r === g && g === b) { if (r < 8) { return 16; } if (r > 248) { return 231; } return Math.round(((r - 8) / 247) * 24) + 232; } var ansi = 16 + (36 * Math.round(r / 255 * 5)) + (6 * Math.round(g / 255 * 5)) + Math.round(b / 255 * 5); return ansi; }; convert.ansi16.rgb = function (args) { var color = args % 10; // handle greyscale if (color === 0 || color === 7) { if (args > 50) { color += 3.5; } color = color / 10.5 * 255; return [color, color, color]; } var mult = (~~(args > 50) + 1) * 0.5; var r = ((color & 1) * mult) * 255; var g = (((color >> 1) & 1) * mult) * 255; var b = (((color >> 2) & 1) * mult) * 255; return [r, g, b]; }; convert.ansi256.rgb = function (args) { // handle greyscale if (args >= 232) { var c = (args - 232) * 10 + 8; return [c, c, c]; } args -= 16; var rem; var r = Math.floor(args / 36) / 5 * 255; var g = Math.floor((rem = args % 36) / 6) / 5 * 255; var b = (rem % 6) / 5 * 255; return [r, g, b]; }; convert.rgb.hex = function (args) { var integer = ((Math.round(args[0]) & 0xFF) << 16) + ((Math.round(args[1]) & 0xFF) << 8) + (Math.round(args[2]) & 0xFF); var string = integer.toString(16).toUpperCase(); return '000000'.substring(string.length) + string; }; convert.hex.rgb = function (args) { var match = args.toString(16).match(/[a-f0-9]{6}|[a-f0-9]{3}/i); if (!match) { return [0, 0, 0]; } var colorString = match[0]; if (match[0].length === 3) { colorString = colorString.split('').map(function (char) { return char + char; }).join(''); } var integer = parseInt(colorString, 16); var r = (integer >> 16) & 0xFF; var g = (integer >> 8) & 0xFF; var b = integer & 0xFF; return [r, g, b]; }; convert.rgb.hcg = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var max = Math.max(Math.max(r, g), b); var min = Math.min(Math.min(r, g), b); var chroma = (max - min); var grayscale; var hue; if (chroma < 1) { grayscale = min / (1 - chroma); } else { grayscale = 0; } if (chroma <= 0) { hue = 0; } else if (max === r) { hue = ((g - b) / chroma) % 6; } else if (max === g) { hue = 2 + (b - r) / chroma; } else { hue = 4 + (r - g) / chroma + 4; } hue /= 6; hue %= 1; return [hue * 360, chroma * 100, grayscale * 100]; }; convert.hsl.hcg = function (hsl) { var s = hsl[1] / 100; var l = hsl[2] / 100; var c = 1; var f = 0; if (l < 0.5) { c = 2.0 * s * l; } else { c = 2.0 * s * (1.0 - l); } if (c < 1.0) { f = (l - 0.5 * c) / (1.0 - c); } return [hsl[0], c * 100, f * 100]; }; convert.hsv.hcg = function (hsv) { var s = hsv[1] / 100; var v = hsv[2] / 100; var c = s * v; var f = 0; if (c < 1.0) { f = (v - c) / (1 - c); } return [hsv[0], c * 100, f * 100]; }; convert.hcg.rgb = function (hcg) { var h = hcg[0] / 360; var c = hcg[1] / 100; var g = hcg[2] / 100; if (c === 0.0) { return [g * 255, g * 255, g * 255]; } var pure = [0, 0, 0]; var hi = (h % 1) * 6; var v = hi % 1; var w = 1 - v; var mg = 0; switch (Math.floor(hi)) { case 0: pure[0] = 1; pure[1] = v; pure[2] = 0; break; case 1: pure[0] = w; pure[1] = 1; pure[2] = 0; break; case 2: pure[0] = 0; pure[1] = 1; pure[2] = v; break; case 3: pure[0] = 0; pure[1] = w; pure[2] = 1; break; case 4: pure[0] = v; pure[1] = 0; pure[2] = 1; break; default: pure[0] = 1; pure[1] = 0; pure[2] = w; } mg = (1.0 - c) * g; return [ (c * pure[0] + mg) * 255, (c * pure[1] + mg) * 255, (c * pure[2] + mg) * 255 ]; }; convert.hcg.hsv = function (hcg) { var c = hcg[1] / 100; var g = hcg[2] / 100; var v = c + g * (1.0 - c); var f = 0; if (v > 0.0) { f = c / v; } return [hcg[0], f * 100, v * 100]; }; convert.hcg.hsl = function (hcg) { var c = hcg[1] / 100; var g = hcg[2] / 100; var l = g * (1.0 - c) + 0.5 * c; var s = 0; if (l > 0.0 && l < 0.5) { s = c / (2 * l); } else if (l >= 0.5 && l < 1.0) { s = c / (2 * (1 - l)); } return [hcg[0], s * 100, l * 100]; }; convert.hcg.hwb = function (hcg) { var c = hcg[1] / 100; var g = hcg[2] / 100; var v = c + g * (1.0 - c); return [hcg[0], (v - c) * 100, (1 - v) * 100]; }; convert.hwb.hcg = function (hwb) { var w = hwb[1] / 100; var b = hwb[2] / 100; var v = 1 - b; var c = v - w; var g = 0; if (c < 1) { g = (v - c) / (1 - c); } return [hwb[0], c * 100, g * 100]; }; convert.apple.rgb = function (apple) { return [(apple[0] / 65535) * 255, (apple[1] / 65535) * 255, (apple[2] / 65535) * 255]; }; convert.rgb.apple = function (rgb) { return [(rgb[0] / 255) * 65535, (rgb[1] / 255) * 65535, (rgb[2] / 255) * 65535]; }; convert.gray.rgb = function (args) { return [args[0] / 100 * 255, args[0] / 100 * 255, args[0] / 100 * 255]; }; convert.gray.hsl = convert.gray.hsv = function (args) { return [0, 0, args[0]]; }; convert.gray.hwb = function (gray) { return [0, 100, gray[0]]; }; convert.gray.cmyk = function (gray) { return [0, 0, 0, gray[0]]; }; convert.gray.lab = function (gray) { return [gray[0], 0, 0]; }; convert.gray.hex = function (gray) { var val = Math.round(gray[0] / 100 * 255) & 0xFF; var integer = (val << 16) + (val << 8) + val; var string = integer.toString(16).toUpperCase(); return '000000'.substring(string.length) + string; }; convert.rgb.gray = function (rgb) { var val = (rgb[0] + rgb[1] + rgb[2]) / 3; return [val / 255 * 100]; }; node_modules/color-convert/CHANGELOG.md000066600000002611150451752440013641 0ustar00# 1.0.0 - 2016-01-07 - Removed: unused speed test - Added: Automatic routing between previously unsupported conversions ([#27](https://github.com/Qix-/color-convert/pull/27)) - Removed: `xxx2xxx()` and `xxx2xxxRaw()` functions ([#27](https://github.com/Qix-/color-convert/pull/27)) - Removed: `convert()` class ([#27](https://github.com/Qix-/color-convert/pull/27)) - Changed: all functions to lookup dictionary ([#27](https://github.com/Qix-/color-convert/pull/27)) - Changed: `ansi` to `ansi256` ([#27](https://github.com/Qix-/color-convert/pull/27)) - Fixed: argument grouping for functions requiring only one argument ([#27](https://github.com/Qix-/color-convert/pull/27)) # 0.6.0 - 2015-07-23 - Added: methods to handle [ANSI](https://en.wikipedia.org/wiki/ANSI_escape_code#Colors) 16/256 colors: - rgb2ansi16 - rgb2ansi - hsl2ansi16 - hsl2ansi - hsv2ansi16 - hsv2ansi - hwb2ansi16 - hwb2ansi - cmyk2ansi16 - cmyk2ansi - keyword2ansi16 - keyword2ansi - ansi162rgb - ansi162hsl - ansi162hsv - ansi162hwb - ansi162cmyk - ansi162keyword - ansi2rgb - ansi2hsl - ansi2hsv - ansi2hwb - ansi2cmyk - ansi2keyword ([#18](https://github.com/harthur/color-convert/pull/18)) # 0.5.3 - 2015-06-02 - Fixed: hsl2hsv does not return `NaN` anymore when using `[0,0,0]` ([#15](https://github.com/harthur/color-convert/issues/15)) --- Check out commit logs for older releases node_modules/color-convert/LICENSE000066600000002077150451752440013043 0ustar00Copyright (c) 2011-2016 Heather Arthur Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. node_modules/color-convert/route.js000066600000004263150451752440013531 0ustar00var conversions = require('./conversions'); /* this function routes a model to all other models. all functions that are routed have a property `.conversion` attached to the returned synthetic function. This property is an array of strings, each with the steps in between the 'from' and 'to' color models (inclusive). conversions that are not possible simply are not included. */ function buildGraph() { var graph = {}; // https://jsperf.com/object-keys-vs-for-in-with-closure/3 var models = Object.keys(conversions); for (var len = models.length, i = 0; i < len; i++) { graph[models[i]] = { // http://jsperf.com/1-vs-infinity // micro-opt, but this is simple. distance: -1, parent: null }; } return graph; } // https://en.wikipedia.org/wiki/Breadth-first_search function deriveBFS(fromModel) { var graph = buildGraph(); var queue = [fromModel]; // unshift -> queue -> pop graph[fromModel].distance = 0; while (queue.length) { var current = queue.pop(); var adjacents = Object.keys(conversions[current]); for (var len = adjacents.length, i = 0; i < len; i++) { var adjacent = adjacents[i]; var node = graph[adjacent]; if (node.distance === -1) { node.distance = graph[current].distance + 1; node.parent = current; queue.unshift(adjacent); } } } return graph; } function link(from, to) { return function (args) { return to(from(args)); }; } function wrapConversion(toModel, graph) { var path = [graph[toModel].parent, toModel]; var fn = conversions[graph[toModel].parent][toModel]; var cur = graph[toModel].parent; while (graph[cur].parent) { path.unshift(graph[cur].parent); fn = link(conversions[graph[cur].parent][cur], fn); cur = graph[cur].parent; } fn.conversion = path; return fn; } module.exports = function (fromModel) { var graph = deriveBFS(fromModel); var conversion = {}; var models = Object.keys(graph); for (var len = models.length, i = 0; i < len; i++) { var toModel = models[i]; var node = graph[toModel]; if (node.parent === null) { // no possible conversion, or this node is the source model. continue; } conversion[toModel] = wrapConversion(toModel, graph); } return conversion; }; node_modules/color-convert/package.json000066600000001445150451752440014322 0ustar00{ "name": "color-convert", "description": "Plain color conversion functions", "version": "1.9.3", "author": "Heather Arthur ", "license": "MIT", "repository": "Qix-/color-convert", "scripts": { "pretest": "xo", "test": "node test/basic.js" }, "keywords": [ "color", "colour", "convert", "converter", "conversion", "rgb", "hsl", "hsv", "hwb", "cmyk", "ansi", "ansi16" ], "files": [ "index.js", "conversions.js", "css-keywords.js", "route.js" ], "xo": { "rules": { "default-case": 0, "no-inline-comments": 0, "operator-linebreak": 0 } }, "devDependencies": { "chalk": "1.1.1", "xo": "0.11.2" }, "dependencies": { "color-name": "1.1.3" } } node_modules/color-name/index.js000066600000011011150451752440012727 0ustar00'use strict' module.exports = { "aliceblue": [240, 248, 255], "antiquewhite": [250, 235, 215], "aqua": [0, 255, 255], "aquamarine": [127, 255, 212], "azure": [240, 255, 255], "beige": [245, 245, 220], "bisque": [255, 228, 196], "black": [0, 0, 0], "blanchedalmond": [255, 235, 205], "blue": [0, 0, 255], "blueviolet": [138, 43, 226], "brown": [165, 42, 42], "burlywood": [222, 184, 135], "cadetblue": [95, 158, 160], "chartreuse": [127, 255, 0], "chocolate": [210, 105, 30], "coral": [255, 127, 80], "cornflowerblue": [100, 149, 237], "cornsilk": [255, 248, 220], "crimson": [220, 20, 60], "cyan": [0, 255, 255], "darkblue": [0, 0, 139], "darkcyan": [0, 139, 139], "darkgoldenrod": [184, 134, 11], "darkgray": [169, 169, 169], "darkgreen": [0, 100, 0], "darkgrey": [169, 169, 169], "darkkhaki": [189, 183, 107], "darkmagenta": [139, 0, 139], "darkolivegreen": [85, 107, 47], "darkorange": [255, 140, 0], "darkorchid": [153, 50, 204], "darkred": [139, 0, 0], "darksalmon": [233, 150, 122], "darkseagreen": [143, 188, 143], "darkslateblue": [72, 61, 139], "darkslategray": [47, 79, 79], "darkslategrey": [47, 79, 79], "darkturquoise": [0, 206, 209], "darkviolet": [148, 0, 211], "deeppink": [255, 20, 147], "deepskyblue": [0, 191, 255], "dimgray": [105, 105, 105], "dimgrey": [105, 105, 105], "dodgerblue": [30, 144, 255], "firebrick": [178, 34, 34], "floralwhite": [255, 250, 240], "forestgreen": [34, 139, 34], "fuchsia": [255, 0, 255], "gainsboro": [220, 220, 220], "ghostwhite": [248, 248, 255], "gold": [255, 215, 0], "goldenrod": [218, 165, 32], "gray": [128, 128, 128], "green": [0, 128, 0], "greenyellow": [173, 255, 47], "grey": [128, 128, 128], "honeydew": [240, 255, 240], "hotpink": [255, 105, 180], "indianred": [205, 92, 92], "indigo": [75, 0, 130], "ivory": [255, 255, 240], "khaki": [240, 230, 140], "lavender": [230, 230, 250], "lavenderblush": [255, 240, 245], "lawngreen": [124, 252, 0], "lemonchiffon": [255, 250, 205], "lightblue": [173, 216, 230], "lightcoral": [240, 128, 128], "lightcyan": [224, 255, 255], "lightgoldenrodyellow": [250, 250, 210], "lightgray": [211, 211, 211], "lightgreen": [144, 238, 144], "lightgrey": [211, 211, 211], "lightpink": [255, 182, 193], "lightsalmon": [255, 160, 122], "lightseagreen": [32, 178, 170], "lightskyblue": [135, 206, 250], "lightslategray": [119, 136, 153], "lightslategrey": [119, 136, 153], "lightsteelblue": [176, 196, 222], "lightyellow": [255, 255, 224], "lime": [0, 255, 0], "limegreen": [50, 205, 50], "linen": [250, 240, 230], "magenta": [255, 0, 255], "maroon": [128, 0, 0], "mediumaquamarine": [102, 205, 170], "mediumblue": [0, 0, 205], "mediumorchid": [186, 85, 211], "mediumpurple": [147, 112, 219], "mediumseagreen": [60, 179, 113], "mediumslateblue": [123, 104, 238], "mediumspringgreen": [0, 250, 154], "mediumturquoise": [72, 209, 204], "mediumvioletred": [199, 21, 133], "midnightblue": [25, 25, 112], "mintcream": [245, 255, 250], "mistyrose": [255, 228, 225], "moccasin": [255, 228, 181], "navajowhite": [255, 222, 173], "navy": [0, 0, 128], "oldlace": [253, 245, 230], "olive": [128, 128, 0], "olivedrab": [107, 142, 35], "orange": [255, 165, 0], "orangered": [255, 69, 0], "orchid": [218, 112, 214], "palegoldenrod": [238, 232, 170], "palegreen": [152, 251, 152], "paleturquoise": [175, 238, 238], "palevioletred": [219, 112, 147], "papayawhip": [255, 239, 213], "peachpuff": [255, 218, 185], "peru": [205, 133, 63], "pink": [255, 192, 203], "plum": [221, 160, 221], "powderblue": [176, 224, 230], "purple": [128, 0, 128], "rebeccapurple": [102, 51, 153], "red": [255, 0, 0], "rosybrown": [188, 143, 143], "royalblue": [65, 105, 225], "saddlebrown": [139, 69, 19], "salmon": [250, 128, 114], "sandybrown": [244, 164, 96], "seagreen": [46, 139, 87], "seashell": [255, 245, 238], "sienna": [160, 82, 45], "silver": [192, 192, 192], "skyblue": [135, 206, 235], "slateblue": [106, 90, 205], "slategray": [112, 128, 144], "slategrey": [112, 128, 144], "snow": [255, 250, 250], "springgreen": [0, 255, 127], "steelblue": [70, 130, 180], "tan": [210, 180, 140], "teal": [0, 128, 128], "thistle": [216, 191, 216], "tomato": [255, 99, 71], "turquoise": [64, 224, 208], "violet": [238, 130, 238], "wheat": [245, 222, 179], "white": [255, 255, 255], "whitesmoke": [245, 245, 245], "yellow": [255, 255, 0], "yellowgreen": [154, 205, 50] }; node_modules/color-name/README.md000066600000000600150451752440012543 0ustar00A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` node_modules/color-name/.npmignore000066600000002554150451752440013275 0ustar00//this will affect all the git repos git config --global core.excludesfile ~/.gitignore //update files since .ignore won't if already tracked git rm --cached # Compiled source # ################### *.com *.class *.dll *.exe *.o *.so # Packages # ############ # it's better to unpack these files and commit the raw source # git has its own built in compression methods *.7z *.dmg *.gz *.iso *.jar *.rar *.tar *.zip # Logs and databases # ###################### *.log *.sql *.sqlite # OS generated files # ###################### .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes # Icon? ehthumbs.db Thumbs.db .cache .project .settings .tmproj *.esproj nbproject # Numerous always-ignore extensions # ##################################### *.diff *.err *.orig *.rej *.swn *.swo *.swp *.vi *~ *.sass-cache *.grunt *.tmp # Dreamweaver added files # ########################### _notes dwsync.xml # Komodo # ########################### *.komodoproject .komodotools # Node # ##################### node_modules # Bower # ##################### bower_components # Folders to ignore # ##################### .hg .svn .CVS intermediate publish .idea .graphics _test _archive uploads tmp # Vim files to ignore # ####################### .VimballRecord .netrwhist bundle.* _demonode_modules/color-name/test.js000066600000000253150451752440012605 0ustar00'use strict' var names = require('./'); var assert = require('assert'); assert.deepEqual(names.red, [255,0,0]); assert.deepEqual(names.aliceblue, [240,248,255]); node_modules/color-name/.eslintrc.json000066600000002210150451752440014057 0ustar00{ "env": { "browser": true, "node": true, "commonjs": true, "es6": true }, "extends": "eslint:recommended", "rules": { "strict": 2, "indent": 0, "linebreak-style": 0, "quotes": 0, "semi": 0, "no-cond-assign": 1, "no-constant-condition": 1, "no-duplicate-case": 1, "no-empty": 1, "no-ex-assign": 1, "no-extra-boolean-cast": 1, "no-extra-semi": 1, "no-fallthrough": 1, "no-func-assign": 1, "no-global-assign": 1, "no-implicit-globals": 2, "no-inner-declarations": ["error", "functions"], "no-irregular-whitespace": 2, "no-loop-func": 1, "no-multi-str": 1, "no-mixed-spaces-and-tabs": 1, "no-proto": 1, "no-sequences": 1, "no-throw-literal": 1, "no-unmodified-loop-condition": 1, "no-useless-call": 1, "no-void": 1, "no-with": 2, "wrap-iife": 1, "no-redeclare": 1, "no-unused-vars": ["error", { "vars": "all", "args": "none" }], "no-sparse-arrays": 1 } } node_modules/color-name/LICENSE000066600000002075150451752440012301 0ustar00The MIT License (MIT) Copyright (c) 2015 Dmitry Ivanov Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.node_modules/color-name/package.json000066600000001053150451752440013555 0ustar00{ "name": "color-name", "version": "1.1.3", "description": "A list of color names and its values", "main": "index.js", "scripts": { "test": "node test.js" }, "repository": { "type": "git", "url": "git@github.com:dfcreative/color-name.git" }, "keywords": [ "color-name", "color", "color-keyword", "keyword" ], "author": "DY ", "license": "MIT", "bugs": { "url": "https://github.com/dfcreative/color-name/issues" }, "homepage": "https://github.com/dfcreative/color-name" } node_modules/chalk/index.js000066600000014447150451752440011775 0ustar00'use strict'; const escapeStringRegexp = require('escape-string-regexp'); const ansiStyles = require('ansi-styles'); const stdoutColor = require('supports-color').stdout; const template = require('./templates.js'); const isSimpleWindowsTerm = process.platform === 'win32' && !(process.env.TERM || '').toLowerCase().startsWith('xterm'); // `supportsColor.level` → `ansiStyles.color[name]` mapping const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m']; // `color-convert` models to exclude from the Chalk API due to conflicts and such const skipModels = new Set(['gray']); const styles = Object.create(null); function applyOptions(obj, options) { options = options || {}; // Detect level if not set manually const scLevel = stdoutColor ? stdoutColor.level : 0; obj.level = options.level === undefined ? scLevel : options.level; obj.enabled = 'enabled' in options ? options.enabled : obj.level > 0; } function Chalk(options) { // We check for this.template here since calling `chalk.constructor()` // by itself will have a `this` of a previously constructed chalk object if (!this || !(this instanceof Chalk) || this.template) { const chalk = {}; applyOptions(chalk, options); chalk.template = function () { const args = [].slice.call(arguments); return chalkTag.apply(null, [chalk.template].concat(args)); }; Object.setPrototypeOf(chalk, Chalk.prototype); Object.setPrototypeOf(chalk.template, chalk); chalk.template.constructor = Chalk; return chalk.template; } applyOptions(this, options); } // Use bright blue on Windows as the normal blue color is illegible if (isSimpleWindowsTerm) { ansiStyles.blue.open = '\u001B[94m'; } for (const key of Object.keys(ansiStyles)) { ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g'); styles[key] = { get() { const codes = ansiStyles[key]; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, key); } }; } styles.visible = { get() { return build.call(this, this._styles || [], true, 'visible'); } }; ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g'); for (const model of Object.keys(ansiStyles.color.ansi)) { if (skipModels.has(model)) { continue; } styles[model] = { get() { const level = this.level; return function () { const open = ansiStyles.color[levelMapping[level]][model].apply(null, arguments); const codes = { open, close: ansiStyles.color.close, closeRe: ansiStyles.color.closeRe }; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model); }; } }; } ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g'); for (const model of Object.keys(ansiStyles.bgColor.ansi)) { if (skipModels.has(model)) { continue; } const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1); styles[bgModel] = { get() { const level = this.level; return function () { const open = ansiStyles.bgColor[levelMapping[level]][model].apply(null, arguments); const codes = { open, close: ansiStyles.bgColor.close, closeRe: ansiStyles.bgColor.closeRe }; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model); }; } }; } const proto = Object.defineProperties(() => {}, styles); function build(_styles, _empty, key) { const builder = function () { return applyStyle.apply(builder, arguments); }; builder._styles = _styles; builder._empty = _empty; const self = this; Object.defineProperty(builder, 'level', { enumerable: true, get() { return self.level; }, set(level) { self.level = level; } }); Object.defineProperty(builder, 'enabled', { enumerable: true, get() { return self.enabled; }, set(enabled) { self.enabled = enabled; } }); // See below for fix regarding invisible grey/dim combination on Windows builder.hasGrey = this.hasGrey || key === 'gray' || key === 'grey'; // `__proto__` is used because we must return a function, but there is // no way to create a function with a different prototype builder.__proto__ = proto; // eslint-disable-line no-proto return builder; } function applyStyle() { // Support varags, but simply cast to string in case there's only one arg const args = arguments; const argsLen = args.length; let str = String(arguments[0]); if (argsLen === 0) { return ''; } if (argsLen > 1) { // Don't slice `arguments`, it prevents V8 optimizations for (let a = 1; a < argsLen; a++) { str += ' ' + args[a]; } } if (!this.enabled || this.level <= 0 || !str) { return this._empty ? '' : str; } // Turns out that on Windows dimmed gray text becomes invisible in cmd.exe, // see https://github.com/chalk/chalk/issues/58 // If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop. const originalDim = ansiStyles.dim.open; if (isSimpleWindowsTerm && this.hasGrey) { ansiStyles.dim.open = ''; } for (const code of this._styles.slice().reverse()) { // Replace any instances already present with a re-opening code // otherwise only the part of the string until said closing code // will be colored, and the rest will simply be 'plain'. str = code.open + str.replace(code.closeRe, code.open) + code.close; // Close the styling before a linebreak and reopen // after next line to fix a bleed issue on macOS // https://github.com/chalk/chalk/pull/92 str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`); } // Reset the original `dim` if we changed it to work around the Windows dimmed gray issue ansiStyles.dim.open = originalDim; return str; } function chalkTag(chalk, strings) { if (!Array.isArray(strings)) { // If chalk() was called by itself or with a string, // return the string itself as a string. return [].slice.call(arguments, 1).join(' '); } const args = [].slice.call(arguments, 2); const parts = [strings.raw[0]]; for (let i = 1; i < strings.length; i++) { parts.push(String(args[i - 1]).replace(/[{}\\]/g, '\\$&')); parts.push(String(strings.raw[i])); } return template(chalk, parts.join('')); } Object.defineProperties(Chalk.prototype, styles); module.exports = Chalk(); // eslint-disable-line new-cap module.exports.supportsColor = stdoutColor; module.exports.default = module.exports; // For TypeScript node_modules/chalk/readme.md000066600000025026150451752440012102 0ustar00



Chalk


> Terminal string styling done right [![Build Status](https://travis-ci.org/chalk/chalk.svg?branch=master)](https://travis-ci.org/chalk/chalk) [![Coverage Status](https://coveralls.io/repos/github/chalk/chalk/badge.svg?branch=master)](https://coveralls.io/github/chalk/chalk?branch=master) [![](https://img.shields.io/badge/unicorn-approved-ff69b4.svg)](https://www.youtube.com/watch?v=9auOCbH5Ns4) [![XO code style](https://img.shields.io/badge/code_style-XO-5ed9c7.svg)](https://github.com/xojs/xo) [![Mentioned in Awesome Node.js](https://awesome.re/mentioned-badge.svg)](https://github.com/sindresorhus/awesome-nodejs) ### [See what's new in Chalk 2](https://github.com/chalk/chalk/releases/tag/v2.0.0) ## Highlights - Expressive API - Highly performant - Ability to nest styles - [256/Truecolor color support](#256-and-truecolor-color-support) - Auto-detects color support - Doesn't extend `String.prototype` - Clean and focused - Actively maintained - [Used by ~23,000 packages](https://www.npmjs.com/browse/depended/chalk) as of December 31, 2017 ## Install ```console $ npm install chalk ``` ## Usage ```js const chalk = require('chalk'); console.log(chalk.blue('Hello world!')); ``` Chalk comes with an easy to use composable API where you just chain and nest the styles you want. ```js const chalk = require('chalk'); const log = console.log; // Combine styled and normal strings log(chalk.blue('Hello') + ' World' + chalk.red('!')); // Compose multiple styles using the chainable API log(chalk.blue.bgRed.bold('Hello world!')); // Pass in multiple arguments log(chalk.blue('Hello', 'World!', 'Foo', 'bar', 'biz', 'baz')); // Nest styles log(chalk.red('Hello', chalk.underline.bgBlue('world') + '!')); // Nest styles of the same type even (color, underline, background) log(chalk.green( 'I am a green line ' + chalk.blue.underline.bold('with a blue substring') + ' that becomes green again!' )); // ES2015 template literal log(` CPU: ${chalk.red('90%')} RAM: ${chalk.green('40%')} DISK: ${chalk.yellow('70%')} `); // ES2015 tagged template literal log(chalk` CPU: {red ${cpu.totalPercent}%} RAM: {green ${ram.used / ram.total * 100}%} DISK: {rgb(255,131,0) ${disk.used / disk.total * 100}%} `); // Use RGB colors in terminal emulators that support it. log(chalk.keyword('orange')('Yay for orange colored text!')); log(chalk.rgb(123, 45, 67).underline('Underlined reddish color')); log(chalk.hex('#DEADED').bold('Bold gray!')); ``` Easily define your own themes: ```js const chalk = require('chalk'); const error = chalk.bold.red; const warning = chalk.keyword('orange'); console.log(error('Error!')); console.log(warning('Warning!')); ``` Take advantage of console.log [string substitution](https://nodejs.org/docs/latest/api/console.html#console_console_log_data_args): ```js const name = 'Sindre'; console.log(chalk.green('Hello %s'), name); //=> 'Hello Sindre' ``` ## API ### chalk.`